Sometimes companies really do get it the first time….
MUSYNX – Nintendo Switch – Released: 6/21/18 – $29.99
Short Review (Review copy provided by PM Studios)
Some of the things I am going to say come from the heart… I love Superbeat: XoNIC and haven’t put it down and MUSYNX is currently in the same boat. MUSYNX is an excellent music game that falls really hard when compared to Superbeat. Superbeat has a ton of polish and love put into it while the music isn’t as diverse and I like the music more in MUSYNX, it has many issues. Many of the things in XoNIC wouldn’t translate well into MUSNYX but somethings that should have been present, were not. I can understand the removal of online, the lack of tutorial, and the lack of modes. The things I don’t understand is a simple outline around notes to show when they are timed together or a “set” mode for picking multiple songs. These two things are my main concerns since in XoNIC I was easily able to identify when notes are played at the same time. MUSNYX doesn’t have this so it is hard to judge if a note is played together or separately at faster speeds. This makes playing with buttons extremely hard when you are playing with 6 notes instead of 4. MUSYNX is much easier to grasp for beginner players despite these higher level helpers. Even though the game plays much like Guitar Hero, notes can be played fairly early or late in some cases without breaking your combo. I would give this game an 8 out of 10!
Cute icon just wish it had the name… and yes, I took this from my livestream:
There is no story, it is strictly a music game.
If you have ever played a music game it is identical to most of those games. Certainly Guitar Hero as it has the scrolling toward you lines with buttons across the bottom like a reverse DDR. There are four types of difficulties and the ability to make the game harder by speeding up how fast notes appear. The four types aren’t straight forward though since some times it drops in difficulty. You have the option of 4 or 6 notes at a time and between easy and hard. In rare cases picking 6 notes may be easier than the 4 note choice.
I really enjoy this game but it does present several new issues that shouldn’t have been issues. I can easily see pass them but the simplicity of XoNIC was that everything was a bit more player friendly. It would be nice to get an update addressing some of these issues but not sure when or if we would get them. My main concerns are the lack of knowing when two notes are played together, the random slowing down mid-song to show a tempo change, and the lack of other modes. I can do away with most modes but the lack of a set playlist is a bit rough. This mode brings me back to XoNIC all the time since I want to try different songs so being forced into certain songs and picking three is great. The other issue is the order of songs… it is broken up by genre which is great but now I can’t find the hardest songs easily. I wish there was a way to change up the order of songs since sometimes I just want to see how much I’ve progressed over time.
Even with its flaws and issues, I still enjoy playing this game. It has replaced XoNIC for the most part but I still return to XoNIC because I like the music a bit more. I also love the layout much better. Either way, I would give this game an 8 out of 10! I do hope they fix some of the issues I’ve stated but it is unlikely since they are big changes that I’m sure wouldn’t be an easy on and off. I do look forward to the next game PM Studios and Acttil are working on but hope it is XoNIC 2 or something similar.
My Gameplay Footage:
This was a rough game to be hard on since I know I will likely spend a ton of time on this game. I know already I’ve spent between 10-20 hours in it and wish some issues were fixed but I still come back for more. Well anyway keeping this short since I do have almost a dozen reviews almost prepped for next week which I will have another reviewer help me on. Have a good day and hopefully I see you in the next review!
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