Well this was unexpected!
Furi – Nintendo Switch – Released: 1/12/18 – $19.99
Furi is an interesting game, I like to think of it as what if Afro Samurai took place in the future. The game is a beautiful game even while undocked but as beautiful and fun as this game can be. It is like Afro Samurai took place in Battletoads when it comes to difficulty. I thought this was going to be a walk in the park but nope it plays much like Cuphead. The game has you move or auto move to locations to progress the story then you are thrown into a boss battle. These battles are hard I picked the easy mode from the start but each fight feels like a torture chamber until you focus, take your time, and learn the enemy patterns. I enjoyed my time with Furi but it is not for the faint of heart, this game would be great with an even lower difficulty to cater to players that just want to play for the story. I would easily recommend this game but with the warning that it is hard, very hard and not to be taken lightly.
I love this icon it definitely is one of my favorites so far:
Surprisingly for a game that has a ton of dialogue, the story is very vague. You play as a unnamed swordsman and have been captured by someone. Another character known as The Voice is guiding you as you take down each of the bosses. Each boss has a little backstory but it is better to learn yourself since dialogue is happening all the time. During fights you will learn more about the enemy, before the fight, and after the fight.
Now this is where things get interesting since the game is surprisingly simple. You have an attack button, charge button, block, and dash. That’s all you need to know but just because the buttons are easy to know doesn’t mean the enemies won’t be easy on you. Each boss has unique patterns that must be mastered before moving on. Now even though I was on the easiest mode I still died too many times to count. After you beat a phase of a boss you will restore your life and you have three tries. If you are unable to win within the 3 tries against bosses that many life bars, you restart.
Furi is a long game but I’m not sure if that is because the game is actually long or the difficulty made it long. Back in the day games were hard to keep you putting quarters in as well as generate an artificial length. Playing Furi a second time around still felt pretty long at around 5 hours but this was only a handful of deaths. My original run of the game was around 10+ hours so I know either I was dying a whole lot but kept coming back for more or the game is long and I opted in using the auto walk my second time around. The interesting concept behind the walk and auto walk gives a false sense of control of where you want to go but there is only one way. I found it interesting that they give us the option but then only present one way so wonder why bother.
I would say go for it but remember it is tough as nails. For $20 you will get your money’s worth and the game may have you coming back for a second play through. I loved the music, art style, and the general idea of combat. The flaws are it is hard as nails even at the easiest mode. I wish there was an option to just listen to all the dialogue as well or have a “movie mode”. This game would play much better this way since the time spent between sessions made me forget the majority of this game even with the second play through. If anything I would check out the soundtrack, they did an amazing job and I plan on purchasing it because it is so good. Here is the link for anyone else: https://furi.bandcamp.com/
I would give this game a 8 out of 10!
My Gameplay Footage:
Pretty long week so far but currently have a small backlog of reviews to publish and I have my 100th review ready to go! Pedro is currently on vacation so he will be posting less but has several games to work on so hopefully he will upload those for me to do final edits and put out for everyone. As always let me know how the review is, will you be picking it up, and what do you want reviewed next!
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